CURRICULUM VITAE
GAMES
Codemasters (2000 – 2005)
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Pro Race Driver
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Dragon Empires
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Operation Flashpoint 2
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Central Art Team
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Colin McRae Rally
Guerrilla Games (2005 – 2008)
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Killzone Liberation
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Killzone 2
Rocksteady Studios (2009 – 2016)
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Batman: Arkham City + DLC
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Batman: Arkham Knight + DLC
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Arkham VR
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Undisclosed Project
EA - Ghost / Create (2016 – 2020)
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Need For Speed: Payback
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Need For Speed: Heat
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Undisclosed Project
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EXPERIENCE
Over the last 20 years I have worked as an Environment artist at 4 'Triple A' studios (on 13 games). My experience consists of:
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World Building
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Architectural Concepts
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Terrain Sculpting / Painting
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Designing Race Routes
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Building & Maintaining Road Networks
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Modelling & Texturing
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Scene Management
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Photo Scanning
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Scene Optimization
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Outsourcing
Technical Experience:
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Bug Fixing
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Documentation
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Destruction / Physics Setup
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Tool Suggestions
SOFTWARE
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3D Studio Max
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Maya
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Photoshop
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Substance Painter
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Z-Brush
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Agisoft Photoscan
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Unreal Engine
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Frostbite
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Perforce
HOBBIES
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Walking
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Photography
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Travel
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Landscape
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Wildlife
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Vehicles
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Bokeh Panorama
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Infrared
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Miniatures
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Vintage Cameras & Lenses
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Product Design
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Drawing
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Building Computers
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Reviewing
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Headphones
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Amplifiers & DACs
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Cameras & Lenses
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PORTFOLIO
Click the below image to see more examples...
My 'Environment Art' experience