CURRICULUM VITAE

GAMES

Codemasters (2000 – 2005)

  • Pro Race Driver

  • Dragon Empires

  • Operation Flashpoint 2

  • Central Art Team

  • Colin McRae Rally

 

Guerrilla Games (2005 – 2008)

  • Killzone Liberation

  • Killzone 2

 

Rocksteady Studios (2009 – 2016)

  • Batman: Arkham City + DLC

  • Batman: Arkham Knight + DLC

  • Arkham VR

  • Undisclosed Project

EA - Ghost / Create (2016 – 2020)

  • Need For Speed: Payback

  • Need For Speed: Heat

  • Undisclosed Project

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EXPERIENCE

Over the last 20 years I have worked as an Environment artist at 4 'Triple A' studios (on 13 games). My experience consists of:

  • World Building

  • Architectural Concepts

  • Terrain Sculpting / Painting

  • Designing Race Routes

  • Building & Maintaining Road Networks

  • Modelling & Texturing

  • Scene Management

  • Photo Scanning

  • Scene Optimization

  • Outsourcing

Technical Experience:

  • Bug Fixing

  • Documentation

  • Destruction / Physics Setup

  • Tool Suggestions

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SOFTWARE

  • 3D Studio Max

  • Maya

  • Photoshop

  • Substance Painter

  • Z-Brush

  • Agisoft Photoscan

  • Unreal Engine

  • Frostbite

  • Perforce

HOBBIES

  • Walking

  • Photography

    • Travel

    • Landscape

    • Wildlife

    • Vehicles

    • Bokeh Panorama

    • Infrared

    • Miniatures

  • Vintage Cameras & Lenses

  • Product Design

  • Drawing

  • Building Computers

  • Reviewing

    • Headphones

    • Amplifiers & DACs

    • Cameras & Lenses

PORTFOLIO

Click the below image to see more examples...

My 'Environment Art' experience

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