CURRICULUM VITAE - VIDEO GAMES

Codemasters (20002005)

  • Pro Race Driver

  • Colin McRae Rally

 

Guerrilla Games (20052008)

  • Killzone Liberation

  • Killzone 2

 

Rocksteady Studios (20092016)

  • Batman: Arkham City + DLC

  • Batman: Arkham Knight + DLC

  • Arkham VR

EA - Ghost (20162020)

  • Need For Speed: Payback

  • Need For Speed: Heat

EA - Motive (2020)

  • Star Wars Squadrons

EA - DICE (20202021)

  • Battlefield 2042 + DLC

EA - Vancouver (2022now)

  • Frostbite Technology: Terrain Team

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EXPERIENCE

Over the last 21 years I have worked as an Environment Artist (World Builder, Level Artsit) at Four 'AAA' studios (on more than fifteen projects). My experience consists of:

WORLD BUILDING

  • Modelling & Texturing

  • Architectural Concepts

  • Modular building construction

  • Terrain Sculpting & Mask Painting

  • Procedural Terrain Construction

  • Designing Roads & Races

  • Scene Management

  • Photo Scanning

  • Scene Optimization

  • Bug Fixing

  • Documentation

  • Outsourcing

  • Destruction / Physics Setup

  • Tool Suggestions

SOFTWARE

  • 3DS Max

  • Maya

  • Substance

  • Photoshop

  • Gaea

  • Photoscan

  • Reality Capture

  • SpeedTree

  • Z-Brush

  • Unreal

  • Frostbite

  • Perforce

PORTFOLIO

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