3D - Photoscans
Using Metashape I generated a high-polygon models of the below trees (with 16bit 16k textures). These were de-lit and projected on to a carefully UV mapped low-poly model to create 8k PBR textures (albedo, roughness, normals, ambient occlusion, height & cavity maps). Camera: Sony A9 camera. Lens: Sony 40mm f/2.5 G, colour calibration chart, carbon fiber tripod & bluetooth remote shutter.